Evertims: Open Source Framework for Real-time Auralization in Architectural Acoustics and Virtual Reality
نویسنده
چکیده
This paper presents recent developments of the EVERTims project, an auralization framework for virtual acoustics and real-time room acoustic simulation. The EVERTims framework relies on three independent components: a scene graph editor, a room acoustic modeler, and a spatial audio renderer for auralization. The framework was first published and detailed in [1, 2]. Recent developments presented here concern the complete re-design of the scene graph editor unit, and the C++ implementation of a new spatial renderer based on the JUCE framework. EVERTims now functions as a Blender add-on to support real-time auralization of any 3D roommodel, both for its creation in Blender and its exploration in the Blender Game Engine. The EVERTims framework is published as open source software: http://evertims.ircam. fr.
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تاریخ انتشار 2017